RapidoReach
Free developer tool

Offerwall Placement Planner

Find a natural moment to offer rewards. Pick your app type and goal for a placement plan you can hand to your team.

No signup requiredTransparent methodShareable scenario
Make your selections

Your app context

Start with one placement and one hypothesis. The recommendations below are RapidoReach editorial suggestions for a pilot, not measured performance claims.

Your placement plan

Your suggested pilot order
  1. 1

    Currency shop

    After the player has learned what gems buy.

    Explore ways to earn gems
    A voluntary alternative is visible while the player is already considering currency.
  2. 2

    Upgrade resource shortfall

    When a player opens an upgrade they cannot yet afford.

    See optional gem rewards
    Connect the reward to a clear goal while keeping the normal return-to-game path.
  3. 3

    Between-session rewards hub

    After a quest ends and the player returns to the menu.

    Visit your rewards hub
    Use a deliberate break rather than interrupting combat or a timed challenge.
Primary metric

Unique offerwall opens / eligible users exposed

One-variable experiment

Compare the current entry point with one clear, persistent entry point. Hold eligibility and reward values constant.

Keep a visible close option, show no-inventory states and explain when rewards are verified. Avoid opening the wall automatically or blocking a core action behind a survey.

Unity integration guide

Model v1. Calculations run locally. Shared links include inputs; no email is required.

Method & limitations · Reviewed 2026-10-15

Understand the result before you use it.

Choose an entry point → measure exposure, opens and verified completions → compare with a control

Use the plan as a hypothesis

The genre-specific ranking and entry copy are RapidoReach editorial suggestions. Unity’s documentation provides background on entry points and promotion; it does not validate these rankings or establish any expected revenue lift.

Set up a measurable pilot

Choose one primary metric from the plan, then track placement exposure, opens, action starts, verified completions and net revenue per eligible user. Randomize eligible users into a control and one variant, and compare the same full window. Choose sample size and duration from your traffic and detectable effect.

Protect the rest of the experience

Track retention, IAP contribution, support contacts, reversals and reward cost. Stop for broken attribution or a material guardrail breach. Validate the empty state, interrupted sessions and duplicate callbacks before exposing the placement to users.

References and further reading

Unity: monetization strategy planning ↗Background on entry points and separating views from conversions.

Unity: exchange rates ↗Background on currency per dollar and economy design.

Unity: promoting offerwall in Unity Ads ↗A provider-specific promotion feature; its requirements are not RapidoReach capabilities.

RapidoReach: test your integration ↗Test identity, unavailable inventory and verified callbacks before live traffic.

From planning to a working integration

Build your first placement.

Create a publisher account, configure a development app and verify the reward flow with a test user.

Continue your planning.